#include "Connection.h"

Connection::Connection(std::string ip, unsigned int port)
: _hostname(ip), _port(port), _player(NULL)
{

}

Connection::~Connection()
{

}

Connection::Connection(const Connection& c)
{
	
}

Connection&	Connection::operator=(const Connection& c)
{
	return (*this);
}

const std::string&	Connection::getHostname() const
{
	return (_hostname);
}

unsigned int		Connection::getPort() const
{
	return (_port);
}
